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AI Insights · Timothy · June 2024

Top 5 Entertainment Mascot Games on Android in Latin America, Q2 2024

Discover the performance of the top 5 entertainment mascot games on Android in Latin America during Q2 2024, including trends in downloads, revenue, and weekly active users.

Top 5 Entertainment Mascot Games on Android in Latin America, Q2 2024

In the second quarter of 2024, the top 5 entertainment mascot games on the Android platform in Latin America showcased notable trends in downloads, revenue, and weekly active users. Data from Sensor Tower reveals interesting insights into the performance of these popular games.

Angry Birds Dream Blast from Rovio Entertainment Corporation saw a steady weekly revenue, peaking at approximately $9.8K in late April and maintaining around $8.6K by the end of June. Downloads experienced a significant drop from 19.2K in early April to 7.9K by the end of the month but rebounded in May, reaching 17.2K in early June before settling at 11.7K in late June. Weekly active users fluctuated, starting at 311K in April and ending at 290K in late June.

Disney Emoji Blitz Game by Jam City, Inc. exhibited variable revenue patterns, with a peak of approximately $7.9K at the end of April and a low of $4.0K in mid-May. Downloads were inconsistent, with a notable drop to 369 in late May but surging to 19K in late June. Weekly active users showed a slight decline from 51.6K in early April to 50.9K by the end of June.

Sonic Forces - Running Game from SEGA observed a revenue peak of $2.9K at the end of April, with a gradual decline to $2.1K by late June. Downloads remained robust, starting at 129K in early April and peaking at 157K mid-month, before stabilizing around 106K by the end of June. Weekly active users saw a decrease from 1.05M in early April to 917K by the end of June.

SpongeBob Adventures: In A Jam by Tilting Point had a relatively stable revenue, ranging from $1.3K to $2.0K throughout the quarter. Downloads fluctuated, peaking at 97K in late April and rebounding to 125K in late June. Weekly active users increased from 213K in early April to 285K by the end of June.

My Little Pony: Magic Princess by Gameloft SE saw a consistent revenue trend, with figures hovering around $1.2K to $2.1K. Downloads varied significantly, peaking at 55K in early April and declining to 14K by the end of June. Weekly active users started at 395K in early April, with fluctuations throughout the quarter, ending at 257K by late June.

These trends highlight the dynamic nature of the mobile gaming landscape in Latin America. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024